Your digital character sheet for 5th edition

Hit points, spell slots, gear and gold — a sheet that plays like a game you hold.
Tap a rune to spend a slot, roll the dice and take your shot.

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FivePlayable panels
FullCharacter sheet
LiveGear-driven stats
PartyChest & journal
Two phones showing the character screen and the inventory

Built for the three hours you're actually playing

Everything a player reaches for mid-combat sits one tap from the top of the screen. Everything else stays out of the way.

Combat header showing AC 19 and 47 of 52 hit points

Combat HUD

AC, hit points and conditions ride above every tab. Nudge HP mid-turn without losing your place.

A row of belt items: hammer, shield, mace, potion, dagger

Belt & quickitems

Pin the things you use every round — hammer, shield, potion, dagger — and fire them from one row.

Spell slot runes for levels one through three

Slot runes

Spell slots as gilded gems. Tap to spend, tap to restore, a long rest clears the board.

Equipped chain shirt and shield rows showing rarity and type

Living inventory

Packs open into their contents, weight tallies itself, and rarity and attunement are always in view.

A warhammer entry with a plus seven melee attack button

Rolls with the sheet

Every attack, save and skill is a button. Advantage and disadvantage are two taps, and the log remembers.

Journal entries tagged side quest and main quest, under a New Journal Entry button

Hero’s & party journal

Your own record of the road, plus one shared chronicle for the table — quests taken, loot split, debts owed.

The character sheet

The whole character sheet, in your pocket

Abilities, saving throws, skills, proficiencies, features and traits — the full fifth-edition sheet, laid out to be read at a glance and tapped mid-turn. Every entry carries its own plain-language note, so you never stop play to look up what it does.

  • Tap to check — any ability, save or skill rolls itself.
  • Gear-driven stats — equip an item and AC, attacks and weight answer for themselves.
  • Contribution breakdown — see not just the number, but every source feeding it.
Character screen for a level one Dragonborn cleric
Armor Class explained, with its formula broken down by source

Spells that look worth casting

Each spell is a card — school colour, casting line, concentration seal, and the rules text where you can read it. Tap to cast; the slot spends itself.

Fog Cloud spell card — conjuration, concentration, 1 action, 120 feetBurning Hands spell card — evocation, 1 action, self, instantaneous

Bring the whole party to the Tome

Roll a hero, share the party chest and journal with your table.